callout.unicode.start.character
integer
callout.unicode.start.character
First Unicode character to use, decimal value.
Description
If callout.graphics
is non-zero, graphics are used to represent
callout numbers. The value of
callout.graphics.number.limit
is
the largest number for which a graphic exists. If the callout number
exceeds this limit, the default presentation "(nnn)" will always
be used.